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- FenBBG (fenbbg@aol.com) wrote:
-
- : I want to use the Gold Tecture to give something a gold appearance....but
- : I want that object to reflect surrounding things... however to make the
- : gold surface it must reflect Fractal Noise.... and I have found that the
- : only way to reflect nearby things is to have "NONE" sellected in
- : Reflection Image pop up....
-
- If you have LW 4.0, then do what John Gross suggested...if you don't have
- 4.0 then try this:
-
- Apply the FractalReflections image as a Diffusity texture with World
- Coordinates turned on to get an effect similar to reflecting this image, and
- then turn on normal Reflectivity without an image selected....when you
- ray-trace reflections, this object will reflect surrounding objects and
- still have the FractalReflections image affecting it's appearance.
-
- Hope this helps!
-
- --
- -David Warner
- Event Horizon Graphics
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